Posts Tagged ‘BBCP’

Fighting Games, Life, and Video Games.

Thursday, March 20th, 2014

I haven’t updated here in forever, have I? I guess now is as good as a time as any.

I entered in the local BlazBlue tournament in January. There weren’t that many entrants, but I am happy I came in third place. I’m sure I could have performed a whole lot better if I really focused on working on new combos. The combos I have seem to be holding me through pretty well, but I feel like I’m genuinely limiting my ability if I don’t learn anything new. Those combos that are in muscle memory are pretty well rooted in muscle memory. I think I just need to do something more than what I already have.

Another thing I really need is matchup experience. I have a lot of experience playing against Tyler’s Kokonoe. I have a bit of experience playing against Estevan’s Valkenhayn. I understand how a lot of the other characters work. I have about as much matchup experience as I do from playing online in previous iterations of BlazBlue. When I rolled in to the tournament, I’ve only seen Azrael in play from videos and Score Attack. Not a whole lot of experience otherwise. I locked up pretty good playing against Chavelo’s Azrael. I feel like I would’ve done better if I had more matchup experience, but hindsight is always 20/20.

The Atomic Mesa household hasn’t been streaming a whole lot lately. We did try something different in the past few months, though: we streamed a Vanguard card game tournament. It was a lot of fun, even though we were lacking in streaming gear at the time. The players thought it was an amazing idea, and they all really wanted to play for the stream. We had advertising on the Cardfight! Vanguard Facebook, and we actually had people in the chat discussing what was going on in the game. It was pretty successful! It was a unique experience for us, and I think we’ll be better prepared for stuff like that in the future.

Tyler has been really busy building and modding fight sticks lately. He recently built a custom Melty Blood stick for himself that came out quite amazing. He designed the art himself, put the stick together, and he even put LEDs into the stick. He went through the effort of programming the LEDs, and it paid off. The stick is quite amazing.

Besides the stick he built, he is also building me my waifu (Kuroneko) stick! He has put in so much effort making it perfect, and I am blown away with what he’s done so far. He’s put the entire thing together save for the wiring (we’re still waiting on the wiring harness to come in). I’ll have to post pictures of it once it’s finished–the work he’s done has exceeded my expectations and then some.

I think I would be doing more with things, but having two jobs has been taking up a lot of my time. I work eight hours a day for my main job, then I go home and get things done around the house, then I go and squeeze in however many hours of work for my second job (depending on how much stuff they have for me at the time). I barely have enough time to squish in gaming, much less a social life. Oh, and add going to the gym on a regular basis in there, and… free time? What’s that? I don’t understand what free time is anymore. I like being busy, sure, but maybe this is a bit much.

On the bright side, I have really been using my handwritten journals lately. I haven’t missed a day since I started seriously writing in the daily ones in January. I’ve almost filled my general journal, too. I’m trying to write more, even if it is about stupid stuff. I feel rusty (since all I really work on is formatting and editing these days), but I think I will eventually get a handle on things again.

Welp. I think that was a good start. Now to actually see if I can keep up on this thing…

This Week’s Adventure in BlazBlue…

Wednesday, January 8th, 2014

Last night comprised of me being moral support for Tyler as he started working on more Kokonoe combos. Honestly? I haven’t been practicing any of anything. And yes, the local tournament is coming up on Saturday. All of my practice has come from Estevan, Jamie, and Tyler. Which is nice, believe me, but I don’t think that’s enough. With all these mechanic changes and me trying to break out of old bad muscle memory habits, I really think I need to play more. So, while he was hammering out those combos, I just sat around and watched a bunch of Japanese match vids.

There are so many things I love about fighting games. Some of these things include frame data, combo threads, and match vids. I like seeing other strategies I could be using. I like knowing where I have advantages I’m not using. I also like trying out new things to add to my repertoire. I love observing other people’s play styles. It’s so rewarding.

I guess there were a couple of observations I made while sitting around and drowning myself in research.

Gravity Seed: You would almost think this move doesn’t even exist for my Nu. The only time you’ll see me use it is when I use it ON ACCIDENT. I think this was a residual effect of me playing a really heavy rushdown Lambda (yeah, yeah, I know… it doesn’t make a lick of sense… but apparently it worked well enough because no one expected it). Now that I’ve been taking my zoning seriously… it’s almost like I had this moment where I thought, “why am I letting this go to waste?!” I swear, this would probably save me most of the grief that I’ve been having. Of course, I’m not entirely sure I’ll get this mechanic implemented before the tournament, but I really need to just throw them out. I can go heavy on combos with it later. I had a couple of combos where I did use it, but I don’t even know if those are even viable anymore. Blah. Well, we’ll see, I suppose.

D~C: …now I feel like a total airhead. This used to be a huge staple for me in prior games, and I just kinda forgot about it entirely, especially with my aerial combos. HOW. DID. I. FORGET. THIS. I feel like such a noob.

I’m sure there is more I can add to the list, which I’ll probably do tonight when I’m practicing. I just wanted to make some notes to myself so that I could remind myself of things to remember when I practice later tonight. 🙂

Streaming, Video Games, Streaming Video Games…

Tuesday, January 7th, 2014

Things have been going well in the Team AtomicMESA household. Since we moved to our new place, we hadn’t really done much in the way of streaming. Guess what, though? We’re starting to get back into it on a more serious level. YAY! This is pretty exciting stuff.

Tyler has been doing a lot of research into what we need to kick up our streaming setup a couple notches. We did get ourselves a new capture card (the AVerMedia Live Gamer Portable), and we’re looking into headsets and a mixer. I definitely like the AVerMedia LGP much more than the Roxio Game Capture HD Pro that we were using before. We’re actually going to be streaming a Yu-Gi-Oh card game tournament next month, which will actually be pretty interesting. We’ve been testing our stream with the new BlazBlue: ChronoPhantasma, and it has been going pretty well. We’re also planning on streaming a DiveKick event at our house in the near future. Lots of fun stuff going on.

As mentioned above, we did get ourselves a Japanese copy of BBCP. Let’s just say that I’m… adjusting. Since the transition from Lambda to Nu, I have been suffering through relearning my combos. Sure, some of my combos still manage to work. Due to the the whole mode shift thing with Nu, I still need to adapt to this drastic change.

Pros: I’m zoning more! I tended to confuse people with the fact that I was a real heavy rushdown Lambda player (yeah, I know, it doesn’t make ANY sense). If I hit you, I would break your face in pretty good. If you hit me, well… I’m flimsy. And without any real zoning, I tended to get hit a lot more than not getting hit. With Nu’s Dia form, I was able to utilize her zoning abilities a lot more. Especially with characters like Kokonoe, I was able to keep myself safe. It’s like, I know how to USE these tools, but now they really play to my advantage. Or I just use these tools now, haha.

Cons: Those muscle memory combos aren’t always going to work if I’m in the wrong form. And that does tend to happen. And then I start getting lazy. And sloppy. And let me tell you about all these dropped combos. I’m still adjusting to the reduced hitstop. Which is not bad, let me tell you. The older BB games let me get away with sloppy inputs. This one? Not so much. I like it, though.

Besides fighting games, my world revolves around my 3DS. Which is actually kind of sad, seeing as we have both a PS4 and an Xbox One in our possession. The problem here is the lack of games for either system that we really want to play. On the 3DS, I’ve got Senran Kagura, Pokemon Y, Monster Hunter 3 Ultimate. Hell, on the Vita I’ve been getting back into Persona 4 Golden. Even though this is my third playthrough of P4, I’m still enjoying it as much as I have the first two times. I mean, I did beat Dead Rising 3 on the One, but come on. The other consoles are really getting most of my love.

We’ve got a local fighting game tournament coming up this upcoming Saturday. Am I gonna enter? Probably. Am I going to do well? Who knows. I haven’t been practicing as much as Tyler has been (and his combos look way more solid than mine do). I guess we’ll see, though.

Woo! Lookit that. A sufficient update. I need to do this more often.